Introduction to VRML 97
Table Of Contents
THURSDAY
Morning 9:00am - 10:30am
Introduction
Building a VRML world
Building primitive shapes
Building text shapes
Transforming shapes
Controlling appearance with materials
Morning 10:45am - 12:00pm
Grouping nodes
Naming nodes
Introducing animation
Animating transforms
Sensing viewer actions
Afternoon 1:00pm - 2:30pm
Application examples and hands-on time
Afternoon 2:45pm - 4:00pm
Building shapes out of points, lines, and faces
Building elevation grids
Building extruded shapes
Binding colors to coordinate-based geometry
FRIDAY
Morning 9:00am - 10:30am
Application examples and hands-on time
Morning 10:45am - 12:00pm
Mapping textures
Lighting your world
Adding backgrounds
Adding fog
Adding sound
Controlling detail
Afternoon 1:00pm - 2:30pm
Controlling the viewpoint
Controlling navigation
Sensing the viewer
Introducing script use
Writing program scripts with JavaScript
Creating new node types
Afternoon 2:45pm - 4:00pm
Application examples and hands-on time
EXTRA
Uncovered material
Controlling how textures are mapped
Controlling shading
Providing information about your world
Writing program scripts with Java
Miscellaneous extensions
Where to find out more